Review what you learned in our Intermediate Swift 3 video tutorial series and find out where to go from here. Brian is an instructor at Razeware who develops courses and screencasts on a wide variety of topics of iOS development. With a free raywenderlich. Don't miss out. Get Started.
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Version Swift 3, iOS 10, Xcode 8. Introduction Free. Closures Free.
Structures Properties Classes Inheritance Initializers Protocols Enumerations Conclusion But that isn't to say that I only focus on the visual elements. The tips and solutions covered in this book will help you learn more about iOS 12 programming and empower you to build fully functional apps more quickly.imukunliotrap.gq
iOS 10 Swift Programming Cookbook
The book uses a problem-solution approach to discuss the APIs and frameworks of iOS SDK, and each chapter walks you through a feature or two with in-depth code samples. You will learn how to build a universal app with adaptive UI, train a machine learning model, interact with virtual objects with ARKit, use Touch ID to authenticate your users, create a widget in notification center and implement view controller animations, just to name a few. I recommend you to start reading from chapter 1 of the book - but you don't have to follow my suggestion.
Each chapter stands on its own, so you can also treat this book as a reference. Simply pick the chapter that interests you and dives into it.
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This book is intended for developers with some experience in the Swift programming language and with an interest in developing iOS apps. It is not a book for beginners.
If you have some experience in Swift, you will definitely benefit from this book. Most of the chapters have been updated for iOS 12, Xcode 10 and Swift 4. Therefore, make sure you use Xcode 10 or up to go through the projects in this book. I will build a demo app with you in each chapter of the book, and in this way walk you through the APIs and frameworks.
Download Intermediate iOS 10 Programming with Swift PDF APPCODA - Programming Ebook
At the end of the chapters, you will find the download links of the final projects for your reference. You are free to use the source code and incorporate it into your own projects.
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Both personal and commercial projects are allowed. The only exception is that they may not be reused in any way in tutorials or textbooks, whether in print or digital format. If you want to use it for educational purpose, attribution is required. You can go through most of the projects using the built-in simulator.
However, some chapters such as Touch ID and QR code scanning require you to run the app on a real device. The good news is that everyone can run and test their own app on a device for free, starting from Xcode 7.